Mighty No. 9 Launches, Everyone Hates It and the Backers Can Barely Play It

After four million dollars and almost 3 years of development, Mighty No. 9 has been released. And shocker, everyone hates it. The game is currently resting at 56 on Metacritic, about 10 points less than Mirror’s Edge Catalyst. The user score is at an abysmal 2.7 on the site, and has mixed reviews on Steam’s review system.

However, the critics are not the only issues with the game. In fact, most backers were not able to play the game until a few hours ago, with some still unable to play the game they funded. In fact, the game was available on piracy sites before backers even received their codes. When they received the codes however, they were either registered as already used or did not include the DLC that backers were to receive.

Along with this, it was announced that the Xbox 360, Mac, and Linux version was being delayed at the last minute with no announced release date outside of a few days:

There were issues regarding the publishing process for the Xbox 360 version of the game, and a certification bug was found in the final round of testing which is delaying the release of that version for several days. […] For the backers who chose that platform we are supplying Steam keys so that those users are not left behind on release day. Once the Xbox 360 version is ready for release we will send out those codes to the relevant backers ASAP. The Mac/Linux Steam builds of the game are also in final testing by Deep Silver. These two versions of the game should be ready within a few days as well.

Players have also noted major issues with the Wii U version of the game, causing common crashes of the console, along with rumors that this version of the game is bricking the console in some cases.

Responding to the criticism during a livestream of the game, translator Ben Judd is reported to have said:

And, at the end of the day, even if it’s [Mighty No. 9] not perfect, it’s better than nothing.

Mighty No. 9 has been plagued with controversy since its Kickstarter campaign in 2013. The game is available now on PC, PS4, Xbox One, Wii U, and PS3.

Matthew Sigler


Gamertics Managing Editor in training; Ship2Block20 Contributor; Meme; Failure